so im bored with myself
and i thought
"forget it lets map lol"
and its actually kinda fun
so yea
heres what im working on
tdm_solutions: (CS:GO)tdm_solutions is a team-deathmatch based map that allows the players to choose their spawnpoints while not interfering with the other team, players are supposed to traverse throughout 3 rooms and eliminate the other team and dominate the arena!development pics:
room #2 (warehouse style room)
room #3 (gang-neighborhood/broken neighborhood style room)
room #1 (close quarters fort like room)
what i have planned is a two set series of tunnels that are not directly straight to prevent awpers from completely sniping anyone who walks through, that'd be a stuffty motive
for now they're all just directly connected by straight tunnels but im fixing that soon
valley_oldhouseThis map is just a small building for a tornado map series that I work with/beta test, i entered a competition to see who could make the best building
mine is small so it fits the "valley" style of the map, the reward is that the building is placed inside the actual map itself and i get to see my building in a tornado map or w/efuture ideas:
i have ideas for a tornado map in garrys mod, just something small
and i also have an idea for a defuse map in csgo, idk how i would balance it but i'll find out
i'll sometimes stream mapmaking if i feel like it, nobody really watches though (fine by me if they don't like it, it's their choice)
i'm not the best mapmaker but these are the only two maps i have actually created on my own, only other map work i've done to learn hammer editor was when i would edit maps from another guy, and publish the edits privately