Bug Report
The setBotType event is saving the bot type's datablock's object ID number, instead of it's UI name.
This means that if you
1. Save bricks.
2. Update the server with new addons, changing the datablock count.
3. Restart the server.
4. Load the bricks you saved.
Then
1. Any events that had "setBotType" in them, will not work. Since the object ID it is referring to, (in my case object 1303), is no longer a valid bot type datablock.
I have tested this on an entirely default version of Blockland (r1983).
This bug isn't new to the latest revision...
I discovered it r1972, though it's likely been there since bot holes were introduced.
tldr; setbottype event is loving up