Author Topic: Hammer Editor Thread  (Read 9415 times)

Maxx doesn't want anyone else posting their work in his thread
the only reason i asked to make a separate thread is because i originally had an idea to make a thread like this but i didnt really want to do it because i thought that there weren't really anyone else around here who forgeted with hammer
sorry if i came off as rude or such, i wasn't trying to be
anyway

i'm torn between two ideas
i want to either
A. make a tornado map for garrys mod
or B. make a semi-stuffty/semi-fun defuse map for CS:GO

A few years ago I did attempt to make a quick map for tf2, but I quickly got bored and never touched it again. I might consider trying again though.


the only reason i asked to make a separate thread is because i originally had an idea to make a thread like this but i didnt really want to do it because i thought that there weren't really anyone else around here who forgeted with hammer
sorry if i came off as rude or such, i wasn't trying to be
anyway

i'm torn between two ideas
i want to either
A. make a tornado map for garrys mod
or B. make a semi-stuffty/semi-fun defuse map for CS:GO
Tornado map, please. I've been dying for a new one. I'd make it myself but then I'd know the map and it wouldn't be any fun

I helped with ragemap 3 a while back for Sven Co-op. I'm just in love with Goldsrc hammer editor more than source. Here are pictures of some of my areas:


whats with all the kek's in the chat

and also what game is that, it looks like half-life but more detailed


I think I broke something

can you see yourself in that portal-like thing

can you see yourself in that portal-like thing
what portal-like thing?


the thing in the sky
you mean the glitched skybox?
No I don't think you can, I think it works like in gmod where you can only see the glowing of the physgun.
(this is HL2 Deathmatch BTW)

but i did have a map project with tf2 textures so i'll get those images eventually
i made a pyramid/temple-like map with tf2 textures
not created for gameplay

the map is complete but compiling takes too long help