Fighters will be included, but only really useful in planetary assault/situations where extremely good maneuverability is needed.
Do to the long and arduous process of writing up celestial bodies for every solar system, I am considering delegating the task to a trusted few individuals, however, I need to set up a traits sheet that governs system design, and perhaps divide the world up in to constellations to evenly distribute resources.
The empire's starting locations, planet's Economic Points, habitability, and strategic resources distribution will be chosen by me.
However, as I said, first I need to come up with a universal table that governs planet's stats.