Author Topic: Operation Hell's Gate [Start of a new Day.]  (Read 575 times)

Hey there people! I've decided to do a little revival of an old Forum game that I just keep killing because some IRL thing. But, hey. It's a revival.

It is a revival of Echo's Hunt.

RULES.
  • DO NOT act like an idiot, that will just end up with Bad times.
  • Magic and summoning items is not allowed, however you can request an airdrop once a week.
  • You only die when you loose all blood, get torn in half, or loose your head, or.. Freeze to Death.
  • You have LIMITED inventory space. You can carry up to a certain amount of items depending on your armor, but ammunition can be carried infinitely.
  • You HAVE to eat and drink to survive, you also have to worry about the temp.

"Welcome to Operation Hell's Gate, Soldier!"
"We have a situation over in Ukraine. Russians are letting us send you there. And ONLY you."
"Go and get your equipment or train up, we don't have much time before we have to get you sent."

[Enabling Equipment locker.]
Choose one armor, 3 weapons, and four tools.
ARMOR:
Stealth/General build [8DT, 5HT, 20 Inv Slots.] - Fastest gear, can go anywhere without exiting gear.
Heavy [12DT, 8HT, 30inv Slots] - Medium gear(6ft), can go almost anywhere. Have to de-equip gear to enter tighter spaces.
Basically a Mech pilot [20DT, 12HT, 40 INV slots] - Second Heaviest (9ft), Can carry Heavy Weapons, Cannot go in small homes.
Litteraly a Mech Pilot [40DT, 20HT, 60InvSlots] - Heaviest (15ft), Can carry anything up to vehicle weapons (It can carry a tank cannon and fire it.), Cannot enter buildings (Excluding the giant ones.)

WEAPONS:
Handheld - Can be held without heavy machinery.
SPAS-12 [Shotgun, can use any 12G rounds.]
Barrett-50 [Uses .50 Cals, ten round limit.]
M60 [It's a machinegun, uses Ammunition Belts.]
SCAR-H [Uses AR mags.]

Machine-Held - Requires Heavy Machinery to use.
Gatling Gun [Uses Heavy Belts, high fire-rate, overheats easily.]
AutoCannon [Uses AC-Mags, Devastating.]
Railgun [Uses RG-Slugs]
H-Flamer [Uses Fuel canisters, BUURN BUUUUUUURN]

TOOLS:
Medical Kit
Grenade Satchel
Welding Kit
Grinding Kit
Repair Kit
Ammunition Kit [Extra Ammo containers and stuff.]
Weapon Mods Kit [Mods for weapons, Player Choice]

Once everything has been chosen, give the character a name, then we will begin training.
« Last Edit: December 30, 2015, 09:41:18 AM by MTrRxx »

Stealth build
Barret-50, SPAS, hiflamer M60
Medkit, repair kit, weld kit, grind kit
« Last Edit: December 30, 2015, 09:42:04 AM by tber123 »

Stealth build
Barret-50, SPAS, hiflamer
Medkit, repair kit, weld kit, grind kit

Hey, uh. The Flamer needs to be used with the two 'Mech' builds.

Plus, I'd like to see what some other people have to choose before I settle.


Okay, can SOMEONE assist into this thread? I don't want it to die again like the original.

Bump, because I want this to get taking off the ground.

Stealth/general build
handheld
medical kit, ammunition kit
name: Kijiro Nambu