I'm making a gamemode, and I have this in my gamemode.txt:
$Server::Quota::Schedules = 999;
I loaded the gamemode, but maxed out my events way too quickly. When I check the console:
===>echo($Server::Quota::Schedules);
10
So I manually set it manually, and that seemed to fix the problem until the game restarts.
===>$Server::Quota::Schedules = 999;
I don't know if this matters, but the actual pref ($Pref::Server::Quota::Schedules) is set to 1000, and that shows up in the console just fine.