| Blockland Forums > General Discussion |
| Yet another TBM exploit (?) |
| (1/3) > >> |
| Miga:
Well, I was lookin around in TBM 2.0 and in some of the maps are this: --- Code: ---if (strstr(getmodpaths(),"tbm")==-1) return; function AudioProfiled() { if (strstr(getmodpaths(),"tbm")==-1 || strstr(getmodpaths(),"rtb")!=-1 || strstr(getmodpaths(),"aio")!=-1) quit(); --- End code --- Basically what it can do is if you use AiO or RTB in the same file with the map it might put somewhere in a file --- Code: ---quit(); --- End code --- that will close the mod pack each time you load it. Is this a possible exploit? If it is then everyone gets free cookies :cookie: EDIT: sorry! no one gets free cookies. This isnt an exploit and :cookieMonster: at them all. Edit: Yep, its basically a screw-around in TBM. It wont affect your BL directory (from what I know), all it will do is if you use this map the map wont load. |
| -Xiath-:
Seems to be an anti-theft code; not really an exploit. |
| Badspot:
Its just simple friendry. They're taking a fun, open source beta and trying to turn it into their own closed-source rooster measuring contest. |
| Badspot:
holy stuff i have a foul er.. keyboard. I should put some more word censors in. |
| [DCF] PhatStreet:
omg dood u found sploitz lol give cokies to evry1 :cookie: :cookie: :cookie::cookie: :cookie: :cookie::cookie: :cookie: :cookie::cookie: :cookie: :cookie::cookie: :cookie: :cookie::cookie: :cookie: :cookie::cookie: :cookie: :cookie::cookie: :cookie: :cookie::cookie: :cookie: :cookie::cookie: :cookie: :cookie::cookie: :cookie: :cookie::cookie: :cookie: :cookie::cookie: :cookie: :cookie::cookie: :cookie: :cookie::cookie: :cookie: :cookie::cookie: :cookie: :cookie::cookie: :cookie: :cookie::cookie: :cookie: :cookie::cookie: :cookie: :cookie::cookie: :cookie: :cookie::cookie: :cookie: :cookie::cookie: :cookie: :cookie::cookie: :cookie: :cookie::cookie: :cookie: :cookie::cookie: :cookie: :cookie::cookie: :cookie: :cookie::cookie: :cookie: :cookie::cookie: :cookie: :cookie::cookie: :cookie: :cookie::cookie: :cookie: :cookie::cookie: :cookie: :cookie::cookie: :cookie: :cookie::cookie: :cookie: :cookie::cookie: :cookie: :cookie::cookie: :cookie: :cookie: . . . . . So BadSpot, mind releasing the code needed to build the Torque engine like in BL? After all, it is open source, right? The "beta" was fun half a year ago. Most people have moved on. |
| Navigation |
| Message Index |
| Next page |