edit: and mechanical updates
As in?
NameDefault Description$Pref::WoodChair::MeleeDmgHit100The damage done on a normal hit$Pref::WoodChair::MeleeDmgBreak100The damage done on the last hit$Pref::WoodChair::MeleeHealth3How many hits before the chair breaks
If you set the value to 0 or -1, will it never break?
It seems that the chair can kill people out of mini-games.