JerBear's Falling Platforms

Author Topic: JerBear's Falling Platforms  (Read 939 times)

So I made another falling platforms thingy. Basically the object of the game is to not fall.

Pictures:

The whole thing:
http://i.imgur.com/seknZnS.png

Arena (in-game):
http://i.imgur.com/4obzLX1.png

Control room:
http://i.imgur.com/uUa1727.png

Minigame 1: Clicky game
http://i.imgur.com/uUa1727.png

Minigame 2: Mini DM
http://i.imgur.com/tUWlXIR.png

Minigame 3: Dance floor/music selection
http://i.imgur.com/qSED6zN.png

Minigame 4: Trampolines
http://i.imgur.com/64Wct6E.png
« Last Edit: January 15, 2016, 02:21:15 PM by Legojak »

You can use imgur to host your images. It'll get your images better and works well with bb code.

No instruments, 0/10.

Looks good, might check it out.

No instruments, 0/10.

Didn't even think about it, since I'm deaf after the last server with instruments.

Didn't even think about it, since I'm deaf after the last server with instruments.
i regret it myself, honestly

How does this compare to any other of the Falling Tile servers? What makes this unique?

How does this compare to any other of the Falling Tile servers? What makes this unique?

No instruments.

No instruments.
Instruments would be a good addition if you kept the players that spam the instruments under control.
So basically your FT is worse?

Unique design, but you should reduce the gaps between the plates so players can walk freely in the arena without falling down. Falling Tiles servers generally have really slow and sloppy gameplay when players have to jump upwards of 3-5 times just to get to the desired plate.

Instruments would be a good addition if you kept the players that spam the instruments under control.
So basically your FT is worse?

Come on mang, it was a joke.

  • Platforms/tiles are spaced farther apart, so you can't lazily walk over them (I guess Ravencroft doesn't like that)
  • Buttons to drop all of a color (Somebody may have already done that, but I haven't seen it)
  • Totem pole (you just have to try this one for yourself...)
  • New design (you can spectate from any spot in the map, plus the control room overlooks the arena)
  • Music is controlled by one of the minigames, with a dance floor right next to it (complete with a disco ball)
  • Trampolines (anyone who doesn't like trampolines needs to get their personal issues sorted out)
  • AND NO INSTRUMENTS. (Seriously, everybody just uses them to play chords with the notes half a step apart, which sounds awful because OpenAL amplifies the sound too much)

I explained why you shouldn't space the tiles out above, take my advice.

AND NO INSTRUMENTS. (Seriously, everybody just uses them to play chords with the notes half a step apart, which sounds awful because OpenAL amplifies the sound too much)
...not everybody does that though

...not everybody does that though
Of all the stupid things I've heard people do with instruments, that's not one of the more common ones.