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Re: DSO decompiler (split from "Retail News")

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techhut:

I am still waiting for someone to make a DSO decompiler... that would be interesting.

Ephialtes:

Um not really. Because i think it was you who wanted the saruman staff code wasnt it? You guys will just decode TBM stuff and steal it. Thats why your so desperate for a dso decoder. I hope one doesnt come out until your cremated.

Badspot:


--- Quote from: Ephialtes on October 20, 2005, 08:32:32 AM ---Um not really. Because i think it was you who wanted the saruman staff code wasnt it? You guys will just decode TBM stuff and steal it. Thats why your so desperate for a dso decoder. I hope one doesnt come out until your cremated.

--- End quote ---
jesus christ get over yourself.  You act like tbm never stole anything.  Did you code everything from scratch without using a single guide? No you used the resources on GG just like everyone else.  Where did those models come from, Did you make them? No, you stole them from loving ldraw.  Where did all those environment textures come from, did you make them? No, you stole them from all loving over the place. 



DARK:


--- Quote from: techhut on October 20, 2005, 05:54:21 AM ---I am still waiting for someone to make a DSO decompiler... that would be interesting.

--- End quote ---
DSO can not be decoded.

Luquado:


--- Quote from: Badspot on October 20, 2005, 09:10:43 AM ---jesus christ get over yourself.  You act like tbm never stole anything.  Did you code everything from scratch without using a single guide? No you used the resources on GG just like everyone else.  Where did those models come from, Did you make them? No, you stole them from loving ldraw.  Where did all those environment textures come from, did you make them? No, you stole them from all loving over the place.
--- End quote ---
My textures aren't stolen, I make them, as do most of the TBM mappers. Most of the new bricks in 2.0 were modelled by hand - it was faster than porting from LDraw, where half of the vertices were inverted or something goofy. And regarding resources on GG.com, we don't copy and paste + change a bit here and there.

I'm touched though that you think that the environmental textures are stolen - that means our mappers are doing a good job.

ANYWAY, back on topic - Lego has had a history of horrible decisions when it comes to gaming, so let's see what they do. Now, is the GG.com publishing offer still on the table as well?

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