Author Topic: Slayer Team Event  (Read 473 times)

I need an event that sets it so when a team touches a capture point, it neutralizes it instead of capturing it.

Or, i need an option in slayer that doesn't let a certain team win by capturing points.

This should already exist in Slayer:

onPlayerTouch(Team#) -> Self -> setControlLocked [TriggerTeam]

This should already exist in Slayer:

onPlayerTouch(Team#) -> Self -> setControlLocked [TriggerTeam]
So that will stop the team from capping the point?