Author Topic: Server (and Game) Crash because of Event(s)  (Read 638 times)

Basicly what happens is whenever there is anything with OnActivate my server and game just crashes.
console.log posted.

Basicly what happens is whenever there is anything with OnActivate my server and game just crashes.
console.log posted.
EDIT: whenever i click anything with onactivate, not when onactivate is just there. (made a mistake

These are causing errors, so try without them:

Weapon_WarfarePack
Weapon_RYNO_V


If that still doesn't work, do this:

1) Start server
2) Make a brick with onActivate event
3) Type setLogMode(1);trace(1); in console
4) Click the brick you prepared earlier
5) Crash
6) Post new console.log

These are causing errors, so try without them:

Weapon_WarfarePack
Weapon_RYNO_V


If that still doesn't work, do this:

1) Start server
2) Make a brick with onActivate event
3) Type setLogMode(1);trace(1); in console
4) Click the brick you prepared earlier
5) Crash
6) Post new console.log
So i tried this and i disabled both of them, and i now do not crash! Thanks for the help. Locking topic