Author Topic: [Beta] Client_CustomChat 2.0 [v0.2.0-1] [download moved]  (Read 6834 times)

v0.1.1-1
 - Fixed Slayer's dead chat not being interpreted as a chat message
 - Fixed chat being duplicated in the console if the option to echo was on while hosting a server
 - Slayer color name override is now optional
 - Admin cache will now update when someone's rank is changed
 - Portions of the GUI have been separated to allow easier updating/etc.

Linux users may suffer from randomization of sections if they don't have some fix Pecon released at some point, I can't seem to find it.
Slayer's dead chat was being sent through clientCmdServerMessage instead of clientCmdChatMessage. I'm curious why that is...
Admin cache may fail to update on a rank update if the server does not send the tagged message msgAdminForce correctly.

http://theblackparrot.github.io/blockland-chat-customizer-rewrite/Client_CustomChat.zip

I didn't even catch this because I don't hang around here much.
Did my PM inspire you a bit to be working on this again?
I'm glad this is being worked on again!

I didn't even catch this because I don't hang around here much.
Did my PM inspire you a bit to be working on this again?
I'm glad this is being worked on again!
it was primarily so i could address this
- Slayer color name override is now optional
as many servers seem to have a 1 vs all type of ordeal, or just set name colors just to set them
bothered me



i'd like to get around to parsing messages received by messageClient at some point (see: swollow's void, crown's jailbreak), but i don't think TS is fit to do such a thing.
chat has to be an instantaneous thing, any lag is bad.

aaaa this was something I was going to do with my custom chat, oh well. nice work

i'd like to get around to parsing messages received by messageClient at some point (see: swollow's void, crown's jailbreak), but i don't think TS is fit to do such a thing.
chat has to be an instantaneous thing, any lag is bad.
If only people would just, use the right command when they mod the chat.

If only people would just, use the right command when they mod the chat.
swollow does this on purpose just because this exists
not always ignorance

swollow does this on purpose just because this exists
not always ignorance
sometimes arrogance

-removed, see next post-
« Last Edit: April 23, 2016, 01:07:57 AM by TheBlackParrot »

v0.2.0-1
 - Added the ability to use custom strings. You can now reorganize chat any way you wish to.
 - Servers can now override strings (and settings) per-client %client.CCOverrideData or server-wide $Pref::Server::CustomChat::Override.
 - Added a chat message counter (%i%, only accessible in custom strings right now)

Custom string replacers
Example strings

The option will be in the Extra tab.
If it's disabled, the old system will take over and it'll be as if I never added the option. It should accept any TML markup (<color:x>, \c#, etc.) minus anything that wouldn't normally work in chat (e.g. <br>, \n).

Client:
http://theblackparrot.github.io/blockland-chat-customizer-rewrite/Client_CustomChat.zip

Server override:
http://theblackparrot.github.io/blockland-chat-customizer-rewrite/Server_CustomChatOverride.zip

The downloads have moved locations


Also affects the updater, but it should be easier for me to update now. Probably won't switch again.

Default branch will be the same as always, releasing things as they're finished.
Dev branch will contain things that may need further testing, or just aren't finished.

EDIT: The server overrides can also update now: http://blockland.theblackparrot.us/download.php?id=2&channel=default
« Last Edit: April 29, 2016, 12:38:54 AM by TheBlackParrot »