so i planned all those things i said i was going to do
this includes
counter-bot-spawning-failsafe : if you're stuck in a room with no other enemies the system spawns one just for you. i already tested this but not for levels 51+
made level 30 and level 50 slightly easier : because they were difficult. but not that easier.
lots of balancing : the white knights, (high horse axe spammers) the aerial assaulters, (jetting rocket spammers) level 59, level 79, all of that
fixed high horses when you go through the ceiling
improved 90+ levels : less boredom, more chaotic bots. also a method to not get lost in those maze levels.
create longer room timers : 10 minutes. only for one or two level 90+ levels though
i had an idea on how to do pvp now: just a free-for-all. just hop in a teledoor, do some fighting, and anyone can leave or go at any time. which is much easier to event honestly. and generally more deathmatch-like.
also a bit of work done on the elusive level 100