The texture used for that is shared across all bricks actually, and you can find the files for these textures in Blockland\base\data\shapes.
Thank you for your input but I believe you misunderstood what I'm asking here. I have a custom brick and I would like to apply a custom texture to the top of the brick, not replace all brick textures in general.
TEX:PRINTPOSITION:0.554116 -0.236744 1.3685150.610200 -0.600363 -1.922513-0.610200 -0.600363 -1.922513-0.554116 -0.236744 1.368515UV COORDS:1 01 10 10 0COLORS:1.000000 1.000000 1.000000 1.0000001.000000 1.000000 1.000000 1.0000001.000000 1.000000 1.000000 1.0000001.000000 1.000000 1.000000 1.000000NORMALS:-1 0 0-1 0 0-1 0 0-1 0 0
Then make it a print brick.
can the texture be a solid color?
No, it's a number.
could you model the number as a very small extrusion on top of the brick?
blb is very limited in what it can do.Basically it can be a rectangle brick and have prints.But that is about it.With what you want, you'll need to make a dts.
From everything I've ever tried, it is impossible to have a custom texture defined to a blb face, other than using PRINT (unless you replace the texture for all bricks...)
this is how you would put a number on top of a brick
Well, if I'm going to have to resort to modeling, why not just actually apply a texture to the model instead of using all of those extra faces to make the number?