So uh- if you were taking over the world. And you took over a country, some of the people in that country would run away.
And some of them would join your cause.
I made some events to make that happen in Blockland. w/Slayer.
Event_Slayer_TDM_TeamDissolvingonWhatever > Team(Brick) > dissolveTeam
onWhatever > Team(Client) > dissolveTeam
This event removes all players from a team, locks the team, and disables autosorting for that team.
(This is all undone on minigame reset)
Then it takes all of those players, and splits them up among the remaining teams via the autosort function.
ie. a country was defeated so its population needs to pick a new team
Event_Slayer_TDM_AutosortWeightonWhatever > Team(Brick) > incAutosort [-200 to 200]
onWhatever > Team(Client) > incAutosort [-200 to 200]
onWhatever > Team(Brick) > setAutoSort [0 to 200]
onWhatever > Team(Client) > setAutoSort [0 to 200]
This event lets you set or modify a team's autosort weight via event. This means if say, a base was captured. You could adjust the winning team's autosort weight to give them an advantage.
ie. A country owns more land, so more people want to join them.
So yeah. Thats it. Nothing fancy.
Here are the download links. I've provided both mediafire and dropbox links. Mediafire has ads,
dropbox has a download limit.
TeamDissolving
Mediafire:
http://www.mediafire.com/download/2v0hpcat8d7cclk/Event_Slayer_TDM_TeamDissolving.zipDropbox:
https://www.dropbox.com/s/rxqce4wzh3hq7kh/Event_Slayer_TDM_TeamDissolving.zip?dl=0AutoSortWeight
Mediafire:
http://www.mediafire.com/download/pgz5vnis98w8gk9/Event_Slayer_TDM_AutosortWeight.zipDropbox:
https://www.dropbox.com/s/a6bwhdxsod1rj91/Event_Slayer_TDM_AutosortWeight.zip?dl=0