Ubisoft lost my trust when they ruined The Mighty Quest for Epic Loot, it was a great loving dungeon making game with a nice setting, soundtrack and a f2p model that didn't feel like it forgeted you for not paying
Of course they ruined that, before; you could buy monsters to defend your castle with resources you collected from raiding other castles, now you have to piece like 3 ingredients together just to create one small minion, and good luck finding the ingredients for the big minions that could tank so your smaller minions could do some damage to because those ingredients are rare as stuff and you need like 6 of em, or you know, you can just buy the strongest minion of the month for real money and can loving hold your castle on it's own.
Maybe i'm overexaggurating but i'm just real dissapointed by how much they loving shafted everyone who played, and sure you can get lots of stuff just by putting time into the game, but have fun beating the castles of the people who did pay money.