Author Topic: Enhanced Graphics Screenshots + Graphical Resources  (Read 146973 times)



Apologies about that! I didn't realise how big it was, uploaded a smaller version with a link to high-res

I just got my GTX 1080 in my computer so expect a few screenshots coming from me after I try to install soft shaders + reshade!

page 12 is sponsored by the anti-pagestretch userscript https://forum.blockland.us/index.php?topic=289137.0
Actually this advertisement worked! I got it on my PC!

Sooo. I got the Reshader, but I cant seem to get it to work. I must be missing something on the guide Demian gave. I have the reshade in my BL folder, and the mediator has a preset of Blockland and a path to presets in that folder. I turn on reshade effects but they dont seem to effect Blockland. Is there anyone who can help me out? I can take screenshots or share through Skype if necessary.

Sooo. I got the Reshader, but I cant seem to get it to work. I must be missing something on the guide Demian gave. I have the reshade in my BL folder, and the mediator has a preset of Blockland and a path to presets in that folder. I turn on reshade effects but they dont seem to effect Blockland. Is there anyone who can help me out? I can take screenshots or share through Skype if necessary.

Do you see codes on the top-left of your screen when you start up BL saying "Reshade enabled" or something?

Do you see codes on the top-left of your screen when you start up BL saying "Reshade enabled" or something?
Nope

help guys, i must join the Photographers Association of Blockland!

http://imgur.com/a/DANLw
modded some of ports shaders to have the interior lighting fix n other minor tweaking features to be released asap (see above album); better shader control is pretty useful; increasing rbm sample amount and reducing relief height helps reduce the black lines; lastly more screenshots coming soon once i tie my blockland installations back together since i'm stuff at organizing and actually build something/find nice builds
also the image in the bottom right corner of this can be recreated in bl now: http://img.dataorb.net/blockland_lighting_methods.png using mxao with il

random question: how possible would it be for blockland to have global illumination or do we just have to live with mxao being somewhat like it?
« Last Edit: August 08, 2016, 11:45:57 AM by QuadStorm »

posting modded port's shaders asap there was never any real reason to delay the release something so tiny so long
« Last Edit: September 14, 2016, 04:21:45 AM by QuadStorm »

With Blockland being an indie game and all that is continually developed, why is it that Badspot hasn't implemented native support for these effects?




i've got motivation to build stuff again, hurray.

With Blockland being an indie game and all that is continually developed, why is it that Badspot hasn't implemented native support for these effects?

Because it is not being continually developed.

anyone record videos with this?