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Super Suit 12:

--- Quote from: SuperSuit12 on February 12, 2017, 06:08:03 PM ---so I got Pah's thing that allows for using the depth buffer in multiplayer games, but I can't use Reflective Bump Mapping. It turns everything beyond a certain distance black, occasionally with specks of the original color in it. Anyone else seen/fixed this issue?

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So I've been told what Pah patched was 2.0 or something so it's a surprise it works at all.
Can someone patch the most recent (blockland-compatible) version of ReShade to work in multiplayer? I like RBM but I can't use it in multiplayer.
Zeblote:
Just zipped up my patched version of 3.0.3. I also changed the key to open the menu to F3 as that makes more sense in bl.

https://dl.dropboxusercontent.com/s/8867y2vsxw6zskr/reshade.zip
MrLoL²:

--- Quote from: Zeblote on April 05, 2017, 04:51:00 PM ---Just zipped up my patched version of 3.0.3. I also changed the key to open the menu to F3 as that makes more sense in bl.

https://dl.dropboxusercontent.com/s/8867y2vsxw6zskr/reshade.zip

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That works incredibly well, thanks a bunch
Pah1023:

--- Quote from: Super Suit 12 on April 05, 2017, 03:31:31 PM ---So I've been told what Pah patched was 2.0 or something so it's a surprise it works at all.
Can someone patch the most recent (blockland-compatible) version of ReShade to work in multiplayer? I like RBM but I can't use it in multiplayer.

--- End quote ---
Just to clarify, I didn't patch it but Zeblote did.
Super Suit 12:
MrLol just pointed out that I totally missed that there were replies here. How do I configure it? This works differently than what I'm used to (using the assistant thing that isn't ingame) and I don't know how to change shader settings.
I can turn them on and off, but I want to make RBM more reflective than it is.
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