Enhanced Graphics Screenshots + Graphical Resources

Author Topic: Enhanced Graphics Screenshots + Graphical Resources  (Read 142812 times)

Welcome to the one stop shop for enhancing (or just modifying) Blockland graphics. Enhanced graphics is an umbrella term for the multitude of enhancements (or modifications) available.

ReShade + Custom Shaders vs Default


More Screenshots




Legacy



Graphical Resources
Most of these resources can be fine tuned for the results desired, especially ReShade.


Post-processing Shaders

ReShade
Use a large variety of shaders, including ambient occlusion/obscurance, real time depth of field (as opposed to default DOF screenshot command), bloom, antialiasing, and color adjustments. Usage instructions included above the download button.

Latest version: 4.5.4 on Feb 8th 2020
How to get the depth buffer working in multiplayer

Legacy version for Blockland: 3.0.3 on October 21st, 2016
Patched (multiplayer depth buffer) 3.0.3

Older versions of ReShade

Resources

qUINT - quintessential shader collection
"...a collection of highly polished shaders"
Use this collection of shaders; below is for legacy versions of ReShade

ReShade 3.0 Guide for newcomers

Marty McFly's Ambient Obscurance (MXAO) with IL
Usage instructions are included in a pdf file in the zip file for 2.0.
Latest version: 3.1.0

ReShade Shader Presentation

Legacy ReShade usage instructions
[Guide] Setting up ReShade (2.0) for Blockland

ReShade Assistant (ReShade 2.0)
•   Extract to a location of your liking and run the ReShade Assistant tool
•   Add the games you want to apply post-processing shaders to on the "Profiles" tab
•   Add or select presets on the "Presets" tab
•   Active/Deactivate effects on the "Shaders" tab and modify their configuration on the "Shader Settings" tab
•   Finally hit "Save" to apply your settings to the current preset and see them being applied to the game

ReShade Mediator (ReShade 1.0)

Default Shader Enhancements

Shader Packs

Ultimate Shader Pre-Config Pack
Includes 9 fancy shaders to use with Graphix and 2 Many Point Lights modifications that use the Ultimate Shader

Hata's Shader Toggle
A client add-on that cycles between 6 non-default and default shaders, including port's older soft shadow shader, port's newer poisson disc soft shadow shader, ultra shaders, performance shaders, and Hata's custom soft shaders in 3 quality levels (Custom High, Custom Mid, Custom Low). Unannounced update on August 18, 2016.

Port's Shaders
*"replace portify with qoh in the url"*

Original soft shadows
(direct)
The first soft shadows shader release. Follow the instructions in the linked gist to use.

Optimized + Ultra soft shadows
(performance/optimized) (ultra)
Optimized soft shadows shader and ultra shaders (major performance cost).

Poisson disc soft shadows shader
(direct)
A poisson disc soft shadows shader which is faster than the prior ones.

Custom poisson disc distribution generators
Original: https://archive.is/wM6Tn (download)
Improved version: https://web.archive.org/web/20180827142935/https://2dbros.com/projects.html > Ctrl + F "Poisson Disk Generator"

Shadow Opacity
Make shadowed areas appear less flat. Blockland's default renderCsm_frag.glsl with the Opacity fix from Awdax.

Other shadow resources

Graphix
A newer alternative to the below add-on.

Better Shadow Control
"Change shadows and shaders with more precision!"

Adaptive Shaders (by Jasa)
"Adds a setting to the options menu to adjust your shader quality based on your frame rate"

Rendering Optimization Experiments
A DLL that optimizes rendering especially when using shadows.

Large Orthographic Screenshots
A DLL for creating orthographic screenshots.

Miscellaneous Shaders

Many Point Lights
Use more static lights.

Curved world
Make distant objects curve downward.
Easily configurable *_vert.glsl file for this effect

Ultimate Shader | Contact-Hardening/Percentage-Closer/Perceptually-Correct Soft Shadows (CHSS/PCSS) - Dynamic Soft Shadows based on distance
A do-it-all shader that has the unique feature of realistic shadow softening with distance. Original Topic
Latest: https://gist.github.com/QuadStorm/483535c3394f8ec7336efc8b1806e16c
AMD: https://gist.github.com/QuadStorm/5acbe432ff66ea28e5cd7d37899f0948
_vert file: https://gist.github.com/QuadStorm/9cbedc3c7ff954c40362f09e95def2b5

Port Shader Experiment
https://gist.github.com/qoh/07b8440d58205897c3cb5ad5f5d475b2

Screenshot Enhancements

Console Adjustments

Megashot
Make very high resolution screenshots.

DOF screenshot adjustments
$pref::dofSamples = 64;
$dofScale = "0.15";

More Reference
setFov(1 < float < 179);
serverConnection.chaseCam(ticks); //tick = ~1/32 second
clientCmdShowBricks(bool);
setRes(width, height);


Panorama screenshots
A tutorial on taking panorama screenshots.

Add-ons

Block Cam
In-game screenshot manager and camera with several capture type options.

Max Shader Screenshot
Takes screenshots using maximum shaders; recommended for lower end computers.

UI Enhancements/Replacements

Theme Engine
Easily change between themes without messing with default files.
Outside of theme repository:
Zetro UI theme
Default crosshair (Theme_Crosshair_Default)
Old Faithful theme

GUI+
"GUI+ (or GuiPlus); this is a new interface for the main menu, loading menu, join server menu, and message boxes (only works when you are not on a server (meaning at the main menu))."
Old topic

Loading Screen Slideshow
Replaces the server loading screen with a loop of screenshots and a "now loading" text.

Font Changer script
A script to change the fonts used by GUIs.

Miscellaneous Resources

Badspot on custom shaders
Badspot tells how to load your own custom shaders properly.

Bricks

Brick Texture Selector
Use different brick textures (server-sided).

2K Resolution Studs + 4 More Brick Textures
Higher resolution default studs and 4 more brick textures.

Plastic/Shiny Bricks
Makes the sides of bricks "shine like actual, plastic, interconnecting building blocks".

Brick Tessellation v1
Makes bricks look bumpy (server-sided).
Archive

Brick Tessellation v2
"Bumpy Bricks!"

Cakey's Brick Textures

Camera

Newtonian Camera Movement
A client add-on for smoother camera movement.

360° View
360° view; can be used to make 360° Blockland videos. Follow instructions in this guide to properly upload a 360° video to YouTube, otherwise it won't use the 360° video player.
Note that 360° videos with this add-on (both of the above) are distorted at the top and bottom.

Display

Custom Resolution
Use nonstandard resolutions.

Rain Blocking Scripts
No more rain indoors.

Tendon's Rain Blocking Script
chrisbot6's Bricks Block Rain Mod

GPU Configuration

(2011) NVIDIA Guide
Guide to get the most out of a NVIDIA video card graphics wise if performance is no object.

Want more advanced configuration?: NVIDIA Inspector
Of most interest of the NVIDIA control panel is anti-aliasing, which while performance costly, can remove aliasing (jagged edges) for improved visuals.
There are various anti-aliasing modes available; the newer options (not CSAA) should more performance effective.

Frame rate

Built-in FPS counter and frame spacing viewer
metrics(fps);

FPS Counter Add-ons
FPS Display by TheBlackParrot (2014)
FPS Counter by Mawpius (2011)


Rendering and Blockland

Bloxel Renderer
A renderer Badspot made in 2007 that creates server preview style images.

Gytyyhgfffff's minimap generator program
A java program that can create minimaps with shadows.

Blender
3D computer graphics and modelling software, which has plenty of uses beyond just cycles rendering.

BLS Importer
Import BLS (BlockLand Save) files into blender.

BLS2OBJ
A BLS2OBJ converter. You'll have to make faces flat shaded though.

DTS Importer
Import DTS model files into blender.

Related Threads
2012/02/05 - Shadows and Shaders vs. Interiors and Terrain [Fan Art Too]
Merging Code - Custom Shaders
Brian Smith's Cel Shader Pictures
the 3d screenshot thread
Breaking the Shaders
Sepia Shader
Shadow Screenshots
Ultra Shaders Screenshot Megathread!
ReShade + Blockland
Post pics of your soft shaders!
Draw distance beyond 1000
Cross-Eye Stereographic



Timeline (M/D/Y | M/Y):
2/13/20 - Thread Update
1/26/20 - Large Orthographic Screenshots
1/13/20 - Ultimate Shader Pre-Config Pack
7/9/19 - Rendering Optimization Experiments
5/20/19 - PCSS Vogel Disk update
1/29/19 - Graphix
1/8/19 - minimap generator program
11/18/18 - ReShade 4.0
9/19/18 - Screen-Space Reflections (qUINT)
9/2/18 - Enhanced Graphics Discord Launched
8/11/18 - Reshade 3.4.1
6/26/18 - qUINT
6/24/18 - ReShade 3.4.0
5/14/18 - Brick Tessellation v2
4/14/18 - MXAO 3.4.60
2/10/18 - thread update
1/21/18 - PCSS shader release
1/6/18 00:13:29 EST - thread update
10/19/17 - MXAO 3.1.0
3/11/17 10:57:25 EST - thread update
2/15/17 - MXAO 2.0 released
1/1/17 - ReShade 3.0.6 (doesn't work for Blockland) released; ReShade open source
10/21/16 - ReShade 3.0.3 (older working version for Blockland)
9/29/16 - ReShade 3.0
7/16/16, 11:25:12 AM EST - thread update
7/6/16 - Better Shadow Control
4/3/16 - ReShade 2.0.3f
3/23/16 - MXAO 1.0r
3/6/16 - ReShade 2.0
2/12/16 - Original post
11/4/15 - ReShade 1.1.0
7/13/15 - ReShade 1.0
2/1/15 - ReShade + Blockland thread
12/24/14 - ReShade 0.10.0
9/21/13 - Soft Shadows thread



Featured Media:


[VIDEO] Dynamic soft shadows: Electric Boogaloo (thread)


Blockland Spherical Video Test


Blockland 360°


Blockland GTX 970 Stress Test | PixelDog | Mar 4, 2015


Blockland-fancy graphics | Isaac Dredge | Oct 29, 2017


UHD Blockland | Jarrod | Jul 15, 2018


Skill4Life's Railroad Block Party + Enhanced Graphics | Stealth Commander | Oct 27, 2018


Resources
Top
« Last Edit: February 13, 2020, 01:54:41 AM by QuadStorm »

bookmarked just for the list of graphical resources. i've needed this list for a while.

keywords: shaders list, shader list, custom shaders , custom shader, list of shaders

i'd contribute but i can only run soft shaders - wont be able to do anything as cool as your arches of constantine pic.

Great ressources! Sticky pls
« Last Edit: February 12, 2016, 05:21:17 AM by MrLoL² »

Pin this

Thease are useful

woha that's a lot of resources, I will bookmark this just as Conan


« Last Edit: February 12, 2016, 07:17:38 AM by MrLoL² »


i love that brick reflection i want it


So how many fps do you have with that?

About 20-30, mostly because of ultra shaders, but above 50 with Hata's Custom High
« Last Edit: February 12, 2016, 09:31:53 AM by MrLoL² »

i love that brick reflection i want it

WHAT DO I NEED FOR THIS

it seems like you just need reshade

i can tell because it looks like walls are reflecting the environment in the background. still looks amazing nonetheless

it seems like you just need reshade

i can tell because it looks like walls are reflecting the environment in the background. still looks amazing nonetheless
Okay but when I DL it I just get a file that I have no clue what do do with.

« Last Edit: February 12, 2016, 11:12:01 AM by Trogtor »