[Script] Admin Camera Missiles

Author Topic: [Script] Admin Camera Missiles  (Read 6024 times)

Could you make it use right click to fire a missile? I kind of hold down left click to go faster when orbing.
type $Pref::SwolCamMissile_Trigger = 4; into the console



I think your jump key should have the same effect sans missiles
Jump should move the camera object relatively up...

but it slows.

reminds me of that black and white drone camera footage

Blowing up photographers has never been easier!!


if you do $Pref::SwolCamMissile_DamageOutOfMin i = 1;

I can't get that to work.

This thing got cranked out real quick....Stop dominating the Add-Ons Thread.

OT; Abusable, but beneficial. Can be useful for catching people with the "No Observer Message" Add-On and then firing a missile to justify the bad behavior.

Nice.
you could just ban them, i mean, they can respawn, you know

you could just ban them, i mean, they can respawn, you know
thats lame
I can't get that to work.
console log

Allows missiles/projectiles to damage out of minigame
good stuff

wait, is it like the redeemer from unreal tournament ?

wait, is it like the redeemer from unreal tournament ?

Weapon that launches rockets != UT Redeemer

Ohohooo... I'm going to have so much fun with this!

I Just realized this could be an alternative to forcekill...

Time to annoy the crap outta people...possible ban on other servers but I just gotta take the risks!