Right now, I am making amap that has a bunch of bricks (at least 1000) that have 5 OnMiniGameReset events applied to them. Since the schedule limit is 1000, I am not able to do this since each brick would not reset properly. I have tried activing the OnMinigameReset events through one brick, but that did not work either. Is there a good efficient way to use OnMinigameReset events on a bunch of bricks without going over the 1000 schedule limit?