I'm working on a build that involves bots randomly moving in a grid pattern, however, they tend to get stuck as they will eventually move toward eachother and can no longer reach the next brick.
Is there any way to either have the bots be non-colliding with other bots, or something such as "onBotTouched > bot > returnToBrick"? <--- this would return the bot to the brick that had just called "goToBrick" on the bot.