Author Topic: Updating rotation of static shapes? [SOLVED]  (Read 1694 times)

How could I update the rotation of a static shape? Thanks!
« Last Edit: April 01, 2016, 04:53:07 PM by BloxersPost »

%obj.setTransform(%obj.getPosition() SPC "TRANSFORM");

%obj.setTransform(%obj.getPosition() SPC "TRANSFORM");
Oh, thanks! Had no idea that settransform included rotation.

Oh, thanks! Had no idea that settransform included rotation.
SimObject::setTransform(%object, vector3F Position + vector4F Rotation)