Author Topic: scooty puff JR.  (Read 4921 times)

Look at Fry's helmet in the picture.

Ya their is part of a brain in the background and I was kinda hurying to make the pic so I just zoomed in and used a eraser (in paint even tho I have G.I.M.P.)

If I can't find a flatshadeing how to ill see if I can get it to you, ok?


Now I'm anoyed I can't find a tutorial for flatshadeing or for the torque exporter (this whole time i have been gueseing how it works which worked fine for RTB its not as picky as retail is).
Can any one give me a link to one for either of those? (I use 3ds max 8)

Give give it to me as an obj, I just import, set up for exporting, and export

Blender flatshades by default  :cookieMonster:

Oh..... I was looking threw all the 3ds max files for a flat shade tool when I had blender siting beside the 3ds max 8 icon 8P

Do you even know how to export with blender?
 :panda:

Now, make Scooty Puff senior

I only have blender for the sake of it I only use my 3ds max.

My patience is growing thing.




Only the turny knobby thingy needs flatshaded. (Can't remember what it's called!)


I Finally took a look at it. Either my importer messed up, or you didnt finish it.

Mind posting a view of the front of the dash board thingy?