Um yeah, I could use this.
For those who don't know, an "instance" is a private area generated for one or more players. For this occasion though, I only need it to work for one player.
It could work by giving the bricks specific names that would be called via events.
For instance (lol punnz), let's say you have a space ship that you want to be an instance. You would give each brick this name:
IN_Ship
Then you would name a brick that the player would be teleported to like so:
IN_Ship_Spawn
(Determined by having the prefix 'IN_Ship' and having the word 'Spawn' at the end)
Then, through events, you would do something like this:
OnActivate -> (NAMED BRICK) [IN_Ship] -> TeleportToInstance
The instance would then be generated, and the player would be teleported.
I'm not sure how you would be able to bring multiple players into an instance, nor how you would support multi-brick name events, but for now I really just need something simple.