Author Topic: My TDM Idea  (Read 1593 times)

I finished the spawn areas.  Each team has it's own room with a minimap of the area.  They can teleport from the spawn to any base that they own.

The capture points have all been set up.  If a team does not have enough players to defend a base, that base is "unpopulated".  The flags are turned grey, the tank is despawned, and the capture point is locked.

If a team captures all of the bases, they win the game.

The next thing I'm going to work on is getting random weapons working.  I made the script for it ages ago for an older version of slayer, and it needs some updating.

Base upgrades could work.  Like- if you took over a base and depopulated it- then you could purchase an extra tank spawn.

T+T, ... idk.  It's not too difficult to add new weapons to the weapon pool.
« Last Edit: April 30, 2016, 02:54:00 PM by Tendon »