Camera Control Events AdvancedVersion 1.0.2
A remake of the original camera control events in the style of the default Event_Camera_Control, with an additional two events: setCameraView and setCameraDolly
Events:
Brick > SetPlayerCamera
Client > SetCameraView > [brickname] [brickname]
Client > SetCameraDolly > [brickname] [brickname]
Client > SetCameraNormal
Minigame > SetCameraView > [brickname] [brickname]
Minigame > SetCameraDolly > [brickname] [brickname]
Minigame > SetCameraNormal
While in camera, players cannot move their player. Light exits camera view; the command is chatmessaged to the client when they enter camera.
The boxes in setCameraView and Dolly specify the starting brick name and the target brick name.
View will direct the view from the starting brick to the target brick.
Dolly will put players on a dolly that lets them freelook and move between the starting and target brick. Use A and D to move the camera along the line connecting the two bricks.
If you still don't understand it, just try it out with named bricks. Contact me if you still have trouble with it.
I stayed up all night to make this piece of stuff i hope you all appreciate it
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