I do have a suggestion. Although, it may not be the answer everyone's wishing to hear.
As many of you may know, Port had released a standalone, unsupported version of v20. It retains all of the old gimmicks, including the maps and interiors. It works well on its own, as I am able to run the most recent Add-ons (Including the new Duplicator and such), and only works on Windows. Overall, it works well. What am I suggesting?
I'm suggesting a "Community" release of V21. We take all of the improvements and bugs Badspot has made (minus the shaders) and repair the unsupported version. For those who would be truly nostalgic, they would be more than welcome to take a crack at this so-called 'update', while new users have the ability to choose between the Maps variant and the Shaders variant.
It's possible, no?
Hi there, thanks for the input, just leave your dreams there on the floor so I can smash them.
Firstly, using the master server by Baddy would mean outdated servers would pop up for everyone. Trying to join outside your version wouldn't work, and you'd wait a full boot time just to switch between versions? Not to mention it's going to have a seperate settings, addons folder, avatars, etc, as well as never being able to move saves between the two versions.
And if you're planning on totally giving up on the newer version and entirely clinging to the old, Baddy himself explained that it'd split the community in half, because half would be working with newer shaders and support (it's entirely better, on the technical side), and half would just use whatever the old one had. Meaning eventually addons would break between them and splitting the modders apart, meaning less modders for whichever side you're on.
So, to prevent the destruction of the community, Badspot just bans any servers running maps.
Tl;Dr: Harder to play with both versions, catastrophic to pick a side. Baddy currently bans "retro" servers to avoid this happening, no questions asked.
Anybody else feel free to point out if I missed or misunderstood the flaws, but I think this is a watertight summary of why no maps.
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