setmaxforwardspeed and the other related movement directions are valid commands for a player/aiplayer object now so you dont have to do datablock switching.
do this. the playertype thingy is the one thing that annoys me the most. Bear trap? More like no move player forcer.
It's a bear trap, you shouldn't move in a bear trap if it has both if your feet.
Ill never forget how the old ones could stack in the air if thrown too fast.
didnt there used to be a landmine vehicle tooi mean it spawned on a vehicle spawn
Apparently, in Wrapperup's static shape bedroom (not the default-ish one) I can't place traps, no matter what I do. ok....