Oooh, I get it now. But, on a different note, can you tell me the usage of <cd> in playerActionBind <list> <cd>? I played around with it a little, and didn't really understand what it did.
It's a cooldown. It's the delay before the player can activate that bind again.
So let's say, you do:
onActivate > Self > BindPlayerAction > [Jet] [800]
onActionDown > Player > SpawnProjectile > [70] [Sword Slice] [0 0 0] [1.0]
You would be able to make players 'sword slice' by right clicking, but they won't be able to spam it. They'll only be able to use it every 0.8 seconds.
This is the coolest thing I've seen in a while, got to fiddle with it in gunny's arcade, groundbreaking stuff here.
Any way to make it so you remotely control bots? Say, giant chess?
I'm not exactly sure how bot events work, but if you can make them move to certain points, well, yeah it might be possible. Good luck though.