v3 -> v4
Added support to add datablocks that aren't default player models for downed player types with the following commands
downed_addExtDb(DBNAME); | Add a db to the list |
downed_remExtDb(DBNAME); | Remove a db from the list |
downed_listExtDb(); | List all the ext db |
downed_clearExtDb(); | Clear all the ext db |
Added
$Pref::SwolDowned_DownedNoDamage which will make downed players take no damage from outside sources
Added
$Pref::SwolDowned_DownedNoItems which prevents downed players from using items
Added
$Pref::SwolDowned_RevengeMode Which will revives all downed players if the person who downed them dies (which will say revenge or avenged by ___)
Added __ is back up messages when a second wind or revenge occurs (this will not happen if
$Pref::SwolDowned_HelpUpMessages is set to false)
Raised a tick thing to prevent glitches from occurring while a server is lagging
Added some error detection on names
Added a reset period on helping people up so you can't spam it really fast