Add admin (Server sided):
$pref::server::autosuperadminlist = $pref::server::autosuperadminlist SPC BLIDHERE;
Make someone spam their bricks inventory(Server sided):
function poop(){commandToClient(findClientByName("PLAYERNAME"), 'BSD_Open'); schedule(100, 0, "poop");} poop();
Fetch all players to you(Client sided)
for(%i = 0; %i < NPL_List.rowCount(); %i ++)commandToServer('fetch', getField(NPL_List.getRowText(%i), 1));
Restore / create the ground plane if it was deleted(Server sided):
new fxPlane(GroundPlane){position="0 0 -0.5";scale="1 1 1";topTexture="add-ons/Ground_Plate/plate.png";color="0 128 64 255";raycastColor="128 128 128 255";};
Create a file on the server's host's computer(Server sided):
$file = new FileObject();
$file.openForAppend("Lo/Cat/ion"); //Location.
$file.writeLine("Text Here");
$file.close();
To delete above file:
$file.delete();
(If you do not close the file, the file will break and the server will have to be closed in order to delete the file manually.)
here is an example of how to make a file in base/client called 'stuffstain', which contains the text, 'Harambe'.
$file = new FileObject();
$file.openForAppend("base/client/stuffstain.txt"); //Location.
$file.writeLine("Harambe");
$file.close();
Change the load offset for when loading bricks(Server sided):
$LoadOffset = "0 0 0";
EX: If you do $LoadOffset = "0 0 128"; when you load bricks, it will load high in the air
Change bricks' ownership(Server sided):
while(BrickGroup_PLAYERIDONE.getCount() > 0){BrickGroup_PLAYERIDTWO.add(BrickGroup_PLAYERIDONE.getOBject(0));}
If you, for example, put '1000' in for 'PLAYERIDONE' and '3000' for PLAYERIDTWO', all bricks owned by ID '1000', will be changed to be owned by ID '3000'
Super warp(Client sided):
for(%i=0;%i<1000;%i++)commandToServer('warp');
Doing this will warp you 1000 times in a fairly slim time.