Author Topic: [Server] Loot Dungeon, Build House (Down.)  (Read 442 times)

I'm hosting a server.
Basically, you loot a dungeon (kill bots for $$$) and use that to unlock weapons and place bricks. It uses a modified version of System_WeaponShopSystem and Script_BrickPlantCost that uses Item_BLCurrency/Coinage instead of points. Simple enough to replace variables for score with variables for cash.
The dungeon is very much not finished, sadly. You can still beat stuff up and build, though.
I need suggestions and also to figure out how expensive to make everything.
I've got Gravity Cat's Raycast and Flintlock weapons, as well as Pixel Spells and the 20 gun edits. (found under 10 gun edits and 10 more gun edits.) If someone could get me a list of them by power, I would be really grateful.

this list may be behind and is currently kind of sad.
No. of rooms: 1
No. of bosses: 0
No. of weapons in dungeon: 2 (Cutlass, Flintlock Pistol (Single wield).)

I need ideas for dungeon sections. Give me written words, give me drawings, give me scale models on the server, I don't care, I need ideas.
« Last Edit: July 05, 2016, 10:56:34 PM by SuperSuit12 »

do you have pictures of how it looks so far?

When take a break from Final Adventure Rpg I'm going to join.

Actually got the cash-to-build thing working. It now references cash instead of points. It was using points somewhere that I missed or something but it's fixed.