[Explosion] Camera Shake + Server-Sided Event

Author Topic: [Explosion] Camera Shake + Server-Sided Event  (Read 3732 times)

An add-on that had an array of explosions for different radii would be useful

In not exactly sure how much more you would need unless you want an absolutely massive radius. The single explosion I have in that pack with its scaling from min to max is a very wide range. At max you can feel the effects about 32 studs away.

The way I intended you to use the explosion was to spawn it on the player you want affected, as it gives max potential and is more controllable.
Unless you want to drop a bomb on a player, I see no need to use up more datablocks.