Conan's Addon Topic - New: Event_doRandomEventInterval

Poll

Re-export the pipes bricks to fix the valve clipping through?

Yes, do it - new mods or big updates to old mods can wait.
8 (72.7%)
No, it's not important enough to stop development of other addons.
3 (27.3%)

Total Members Voted: 11

Author Topic: Conan's Addon Topic - New: Event_doRandomEventInterval  (Read 21736 times)

its not happening cause im a lazy starfish and procrastinated way too hard on irl stuff. sigh.

i'll release the dog bot later tonight. might as well get that public before i totally forget




early christmas release for all you materialistic people

and late as forget promised release as of one week ago











Bot_Dog
Version 1.0



Comes with sounds. Dogs periodically bark; as a dog, you can bark by clicking.
Ingame name is Shepherd Dog, to differentiate from Phydeoux's.

Made originally for a Pload's Prison Escape remake. Not sure if that will ever get done.
Dog attacks tumble players, and dog bots have 150 health, compared to dog players having only 100 health.

Sounds are from Arekan

Download



Winchester Shotgun
Version 1.0



My first attempt at LOD animations; the pump animation in first person is different than in third person. Style heavily inspired by Carbon Zypher's unfinished and unreleased shotgun.

Sounds taken from Insurgency

Download

« Last Edit: December 05, 2016, 04:01:12 PM by Conan »


you'll shoot your eye out

Make more guns styled like the Winchester I like the sounds


i was going to do an old yeller scene but i got lazy

Would you take my cat and make him live like Ive wanted?
He's a good kitty.

maybe in two weeks, after finals.

YES, THE DOG PLAYERTYPE WAS RELEASED!


[Petting intensifies]

WOOH!!
thanks conan!
i think i'm gonna get epilapsy


but weren't they bugged?

[Petting intensifies]

WOOH!!
thanks conan!
i think i'm gonna get epilapsy


but weren't they bugged?
nope turns out i fixed the critical ones a while ago. just sometimes the dog turns around when chasing you; not entirely sure how i'd fix that, though i have a few ideas and probably already implemented a couple but just forgot.