I do like me some good asymmetrical game modes
I tried making something like G-Mod Guess Who, except I didn't really draw inspiration from that because at the time I don't think I'd even seen it. I still haven't played it. It's called Hunter/Hunted for lack of a better name.
Here's how it works, though I made it this way so it would work with existing addons and a really simple one:
-Bots have guns. These are standard bots, spawned from holes. They're neutral, and don't have a skin.
-Hunted have fake guns. They fire, and they do knock others back, but they do zero damage. (I think there's a modification discussion thing where I asked how I would go about this, and eventually figured it out with people's help.) They're forced to have the default skin, so they don't have to worry about not matching the bots.
-Hunters have real guns too. They have to figure out which of the noob-like players running around is really a bot and which is a player before time is up. Sometimes it's hard.
When a hunter hurts a bot and not a player, that bot will attempt to murder them. Hunters have limited lives and time. If they run out of either, the Hunted win. If there are environmental hazards, a hunted player can attempt to use the fake gun to shove a hunter into their death, or in a crCIA, to move them out of the way for an escape.
It works, but I don't host it because of the following two issues:
-The owner of the bots must be in the Slayer minigame, or the bots aren't part of it. This means no dedicated hosting.
-I don't have a map. I tried building one but I suck at building.