well, it's been a while.
Last time you saw this was beginning of July, almost 5 months ago, school and my job and other things got in the way but I'm back in the "groove" and am really trying to get this thing done now as it's nearing completion.
I've made some changes purely to gameplay mechanics so it doesn't take me as long to push out, namely, the previous "phone mechanic" of clicking a set amount of phones that would spawn in random locations in each building that would trigger a rescue boat from the killer has been scrapped
entirely. I still love the concept but I'm stuff at coding so I don't think it'd be doable for me.
otherwise, for now all that's left is general vegetation and detailing to make this area look gorgeous and pretty, it won't take place during the daytime but rather in the dead of foggy night so these screenshots are only daytime for visibility and comparison.
oh yeah, here's the progress I've made since I've started working on it again.
how it looked around July when I stopped working on it
as of now since I've started working on it agian as of November 19th
(not visible is a side garage added onto the main house, garage interior is not complete yet so I'll get back to ye when it is)
as you can see there's been some heavy additions, more trees, because, why the hell not? Along with more vegetation (which still isn't complete, got a lot more to add still).
There might be the addition of another building, not sure yet, if so it would definitely be a small one.
My goal is to have this out by December, preferably prior to my birthday on the 20th, so we'll see how that goal goes. Prior to I will be hosting test runs so keep your eye out for that announcement.