that was before when the fov functions were broken and didn't actually return anything but 90
I've tried to fix the fixFov thing w/Gravity Cat's weapons. I ended up with a half-solution.
%client.getControlCameraFov(); didn't work until after the person has spawned- and their camera is actually working. So i set it so that it would wait a certain number of seconds after onClientEnterGame() and then it would record %client.defaultFOV = %client.getControlCameraFov();.
It wasn't perfect. If someone had a particularly slow computer it would take so long to spawn- the fov would end up being 90 no matter what.
And then if someone spawns and immediately zooms in with the F key- that would also screw it up.
But it was better than nothing.