Turn 156 Results
Texan101 focuses his attack on
Ayebee123, inflicting 2,300
(-1,150) lightning damage.
The M.A.P launches a massive missile cluster at
Ayebee123. Causing a huge explosion that inflicts 7,500
(-3,750) explosive damage.
J.G Hornet Swarm begins constructing a
J.G Hornet Nest from the vinetrap remains.
Tuevon has a pair of robo-squads sent out to each
Alien Runner; which mount them, reigning them and deploying a mounted MG.
armyman12313 bursts from the fires of hell.
ZeUberMedic fires another shell at
Ayebee123. Which inflicts 2,100
(-1,050) physical damage.
Bloo Kirby the 2nd asks for a medibag.
AL-22 flinches momentarily as the
Alien Runners roll up beside him, but once he realizes they are good; he opens fire on
Ayebee123, inflicting 1,650
(-825) physical damage.
The Pulsar Cannon continues to focus on
Ayebee123, inflicting 4,000 energy damage.
The SOBP launches another corrosive round at
Ayebee123, inflicting 300
(-150) physical damage and inflicting '
Armor Corrosion'.
The Destroyer fires a volley of missiles at
Ayebee123. Ayebee dashes around, dodging the missiles sporadically.
The ODM deploys a healing station.
The Alien Runners dash forward at rapid speeds, lunging at
Ayebee123 and tearing into him with claws and teeth, inflicting 800
(-400), 975
(-488), and 930
(-465) physical damage.
16th BOSS
Ayebee123Epsilon[ █ █ █ ▏ ]
40.57% HP
Afflicted with: Evolutionary CorruptionThis entity changes shape and form as it loses health.Afflicted with: Corruptive InfluenceThis entity can have dangerous influences on the minds of others.Afflicted with: Corruptive PresenceThis entity can attract the agents of corruption and corrupt the land with it's mere presence.Afflicted with: Armored IIResists 75%(-30%) of incoming damageTip: 'Armored' foes will resist a large portion of the damage you inflict. Find a way to dispel or weaken it.Afflicted with: Speedy IIMoves incredibly quickly, dodging all but the most accurate attacks.Tip: 'Speedy' foes can dodge most or nearly all attacks thrown at them. Either slow them down or use highly accurate attacks to hit them.Afflicted with: Toxic VenomAttacks performed by this entity can inflict 'Envenomed' if applicable.Afflicted with: Pinpointed-25% damage resist, -40% evasionAfflicted with: Armor CorrosionArmor is reduced by 5% each turn, up until a total of 20%Ayebee123 leaps onto
Texan101, tearing him to pieces before leaping dashing towards
Chip Car, tearing into him as well.
BOSS MINIONSAbyssal Warders
Ancient Crystalline Destabilizer Pair
[ █ █ █ █ █ █ █ ▋ ]
96.67% HP
Afflicted with: Squadron [2]When health reaches zero, one squadron counter is used to restore health fully.Tip: A squadron can attack multiple times and will restore it's health fully until it runs out of squadron counters. Keep the offensive going!Afflicted with: Crystalline BypassAll attacks performed by this entity ignore defenses and shieldsTip: This entity can completely bypass defenses and shields with it's attacks, do not try to defend against it.Afflicted with: Multiplicative BreakdownUpon death, this entity will split into two smaller; weaker versions of the original.Tip: Killing this entity once will result in the creation of multiple weaker versions. Be prepared for this.Afflicted with: ArmoredResists 50%(-25%) of incoming damage.Tip: 'Armored' foes will resist a large portion of the damage you inflict. Find a way to dispel or weaken it.Afflicted with: Pinpointed-25% damage resist, -40% evasionAn
Abyssal Warder attempts to attack one of the
Alien Runners, but the runner dodges it.
An
Abyssal Warder stomps it's foot into the ground, causing crystalline spikes to erupt from beneath one of the
Alien Runners. However, the runner perceives the attack coming and leaps away to dodge it.
Bloo Kirby the 2nd, TheMrDoors, Redconer, Texan101, and Chip Car are Dead!
[Allies]
[Bestiary]
[Active Effects]
Conditional AlliesUnits in this list are neutral towards players.
Players that attack or harm them deliberately will cause them to become hostile.Runner
[1]Alien Scout2,000/2,000Afflicted with 'Stalwart Servitude'(
This unit cannot have it's allegiance changed)
Afflicted with 'Infalliable Speed'(
+70%(-20%) increased evasion)
(
Speed/Evasion reductions have reduced effectiveness on this unit)
Afflicted with 'Mounted: Robo-Squad'(
Speed reduced by 20%)
(
Unit is capable of ranged gun-based attacks)
Runner
[2]Alien Scout2,000/2,000Afflicted with 'Stalwart Servitude'(
This unit cannot have it's allegiance changed)
Afflicted with 'Infalliable Speed'(
+70%(-20%) increased evasion)
(
Speed/Evasion reductions have reduced effectiveness on this unit)
Afflicted with 'Mounted: Robo-Squad'(
Speed reduced by 20%)
(
Unit is capable of ranged gun-based attacks)
Runner
[3]Alien Scout2,000/2,000Afflicted with 'Stalwart Servitude'(
This unit cannot have it's allegiance changed)
Afflicted with 'Infalliable Speed'(
+70%(-20%) increased evasion)
(
Speed/Evasion reductions have reduced effectiveness on this unit)
Afflicted with 'Mounted: Robo-Squad'(
Speed reduced by 20%)
(
Unit is capable of ranged gun-based attacks)