Author Topic: Projectile_ManyRockets  (Read 2444 times)

Contains 8 new types of rocket:

False
Does 0 damage
No knockback either
Also no screenshake

Stun
Does low damage
High knockback
Intense screenshake

Invisible
All the properties of a regular rocket, except...
No model
No explosion emitters
No trail emitter

Flak
Low damage
Low knockback
Low screenshake
But creates lots of particles
Also breaks bricks easily

Smoke
No damage
Very low knockback
Probably some screenshake I forget
But creates a big blinding cloud

Electric
Normal damage
Intense screenshake
No knockback at all, even when breaking bricks
Also has a special particle effect

Timed
All normal properties
But takes 5 seconds to arm

Demolition
Low damage, higher if direct
Low knockback
Normal screenshake
But breaks bricks very forcefully

This requires Weapon_Rocket_Launcher and Projectile_Radio_Wave
Download
« Last Edit: December 24, 2016, 08:07:37 PM by TableSalt »

nice
you should include simple RL edits that use these too

nice
you should include simple RL edits that use these too
on it

nevermind it didn't want to work
« Last Edit: December 24, 2016, 05:29:55 AM by TableSalt »

make one that can only fake kill bricks, and cannot hurt players, call it Demolition maybe :o

make one that can only fake kill bricks, and cannot hurt players, call it Demolition maybe :o
yes, except with a large amount of knockback and a small amount of player damage. that way it's like a breaching rocket.



You should make a weapon for each of these

make hitscan rockets
they spawn an explosion where ever they are aimed

make one that can only fake kill bricks, and cannot hurt players, call it Demolition maybe :o
on it

You should make a weapon for each of these
nevermind it didn't want to work

yes, except with a large amount of knockback and a small amount of player damage. that way it's like a breaching rocket.
no go away this is my idea >:(

Why not a rocket that shoots out more rockets upwards on impact