I've said before magus that you're asking for something far more complicated than blockland can do efficiently. even if the roll and shoot manages to work, the ai will have 0 ability to fly around obstacles or avoid hitting the ground and will essentially just loop in circles trying to shoot someone. and even that itself is pushing it as the calculations needed will require prediction of when to stop rolling/pitching which may by itself lag blockland to death since this would have to be done on a 33ms tick. that plus having to account for the way vehicle control inputs dont default to leveling out when not being pressed makes this improbable if not impossible
i wanted to avoid responding to this topic since ive already told this to you many times, but you need to recognize blockland has limitations. it may be a great sandbox like gmod, but there are certain things in both games you cant do well/at all and you need to work around that, not insist it can be done but have no idea how to do it/prove it