Off Topic > Creativity

Level Design Megathread

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song bird:

https://en.wikipedia.org/wiki/Level_design

I'm too lazy to write up a decent OP so just post what you're working on/talk about maps and level design if thats your thing
here i'll start



cooolguy32:

uhhhhhhh
https://forum.blockland.us/index.php?topic=244851.0

song bird:


--- Quote from: cooolguy32 on December 30, 2016, 06:25:53 PM ---uhhhhhhh
https://forum.blockland.us/index.php?topic=244851.0

--- End quote ---
nah
this is more focused towards only maps

TheABELBOTO:


--- Quote from: cooolguy32 on December 30, 2016, 06:25:53 PM ---uhhhhhhh
https://forum.blockland.us/index.php?topic=244851.0

--- End quote ---
level design=/=making a game. Besides it's not like hurts to have a thread that focuses on something more specific.
I've been messing with doom builder and this came out of it; Behold, Boat the Sequal!! (don't ask about the name)



the finale has a gimmick where the light shuts off and you must activate the door and battle the demons long enough until it opens.



because it's pitchblack, you have to use the light walls to see where the demons are.
Dumb i know, but hey it's my first map on this :C

dr_pepper:

Hoo boy, when I get back on my computer I'm gunna take a dump in this thread.

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