Nintendo Switch Presentation - January 12th

Author Topic: Nintendo Switch Presentation - January 12th  (Read 151630 times)


i take back literally everything i said


i thought that was already known
4Chan is in flames because of this video
https://www.youtube.com/watch?v=PPtPIpXwpvs
« Last Edit: February 25, 2017, 02:48:46 PM by crazies alt »

4Chan is in flames because of this video
https://www.youtube.com/watch?v=PPtPIpXwpvs
Wow! You wont believe what happens to the Nintendo Switch when we forcefully push it over!

i thought that was already known
4Chan is in flames because of this video
https://www.youtube.com/watch?v=PPtPIpXwpvs
WTF I hate nintendo now

4Chan is in flames because of this video
https://www.youtube.com/watch?v=PPtPIpXwpvs

"oh wow, it's falling over because we're putting large amounts of force on it causing it to fall back"

fumbles around with it intentionally and it falls
"stay" takes the joycon off like a normal human and it doesn't fall
hits the screen with a joycon and it falls


yeah this is a no buy for me




i take back literally everything i said

Suck me this is so good


nintendo consoles will always be a step down from xbox and playstation, you cant really expect the same kind of quality. the wii and switch are unique in their own ways, so it kinda balances out. you buy their consoles for the nintendo games, i dont know anyone whose super hype to play call of duty on a wii. complaining about their launch titles is kinda pointless because they dont really have as much to offer to start with

lol what year is this

[im g width=500]http://68.media.tumblr.com/50ca4270a75269ed570f7b6feedf2063/tumblr_olwilrN6Jo1ugvvqto1_1280.jpg[/img]
i take back literally everything i said
This is literally the best loving feature a console could EVER impliment

tbh surprised no other mobile console does this. it doesnt seem like a terribly hard thing to implement. definitely a deal maker.

it doesnt seem like a terribly hard thing to implement.
It does, though, because this isn't Nintendo's side that's implementing it.

The are two ways you can pull this off. You can either do a full push of your RAM to non-volatile storage (the Switch side), which would take too long and take up however much RAM is being used, or you have to force developers (as part of the TRCs/TCRs/Lot Checks) to support this feature and that's very hard (the game's side).

Save systems in games are NOT at all consistent. There's a million ways to write data to the disc, and there's never any consistent rules or logic about it. I'm not saying it's bad, but it does mean extra work for developers and it could mean buggy behaviour if the save code isn't tested properly.

I have a feeling it probably does the former, and probably while there's still a safe amount of charge left.