Author Topic: ModTer Building Tools  (Read 683 times)

We need a set of simple modter building tools. Why has nobody done this yet?

Basic system stuff:
"Grid" refers to all modter bricks aligned to the same grid. This also means the same size, because the grid for 8x is smaller than 16x (just to clear it up)

Tools:
Raise/lower: Raises or lowers existing grids by 1/4th current height. Does not make slopes or anything.
Trim Corner: Removes corners. Used for making slopes (remove two top or bottom corners) or wedges and what-not. All the weird shapes.
Cull: Remove or hide excess ModTer bricks in a column (if it sees nothing but bricks of the same grid/height on all sides)
Plane: Draw a plane of blocks in any direction. Good for structure.

The question is, can you change a brick's type after it's been planted (and thus maintain events and such?)

suggest more tools
« Last Edit: January 19, 2017, 03:56:18 PM by SuperSuit12 »

The question is, can you change a brick's type after it's been planted (and thus maintain events and such?)
yes, but you cannot reposition it.

sounds somewhat similar to autoroad
except you want it to actually add/remove bricks instead of just having them shape to their surrounding

i have an idea of how to do this but it wont be the way you suggest. keep an eye out i guess.