you still haven't fixed the countdown logic, and you haven't applied viso's advice on fixing console spam and removing the debug echos.
if(%sec == 1200)
{
messageServer("20 minutes remaining..");
}
else if(%sec == 1000)
messageServer("10 minutes remaining..");
else if(%sec == 500)
messageServer("5 minutes remaining..");
there are 60 seconds in a minute.
if you have 1000 seconds and divide it by 60 you will get 16 minutes, not 10 minutes.
if you have 500 seconds and divide it by 60 you will get 8 minutes, not 5 minutes.
20 minutes
is 1200 seconds, that is the only one you have correct.
you should also use a spell checker on your strings displayed to players to make the game-mode more polished and presentable, words such as "xerif" and "beggining" are spelled incorrectly and the person doing the murdering is the "murderer" not the "murder".