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| Source Engine Games Randomly Dropping FPS |
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| Red Spy:
Matthew talks about something he's wrong about number 86456135 |
| Taciturn:
--- Quote from: McJob on March 05, 2017, 09:35:34 PM ---If you could give me your PC specs, that would help. Are you running on a laptop? Are your Source games using the correct GPU (many PCs have the option in your GPUs configuration settings to use either the integrated or dedicated graphics system, and most software is assigned the former by default which can affect game performance negatively)? --- End quote --- CPU: 4790k i7 GPU: GTX 1070 8 GB GDDR5 The reason I'm asking is because it normally works great. Sometimes the games just won't run right for some reason. |
| Steve5451²:
--- Quote from: Master Matthew² on March 05, 2017, 09:07:53 PM ---That's because Source engine sucks, and it was never really reliable in the first place. Besides source engine was originally made in 2004, and that was before dual core processors. so the source engine really isn't well optimized for multi-core rendering, and while some games with source can utilize it, that doesn't mean it does it well. --- End quote --- you do realize that the version of source we use current day is very different than the first. multithreading is used in any source game from the last, like, 10 years. |
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