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Why is this happening?

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Raoul Silva:


--- Quote from: King of the Bill on March 13, 2017, 07:22:51 PM ---wait what the stuffyeah, if removing blockland glass doesn't solve it, then delete your cache.db in the main blockland install. you'll have to redownload a LOT of files though... but if cache.db is corrupted it's really only option.

--- End quote ---

on the computer I'm using, I don't have blockland glass...

Becquerel:


--- Quote from: Raoul Silva on March 13, 2017, 07:23:04 PM ---
uhhhhh, how do I do that?

--- End quote ---
The Console log is located in the same place your blockland installation is at.

Simply try to join the server, and if it repeats the problem you're having, quit BL, then locate your console.log file, then upload it to a file hosting site like Dropbox or Google Drive like Kyuande said

Kyuande:


--- Quote from: Raoul Silva on March 13, 2017, 07:23:04 PM ---
uhhhhh, how do I do that?

--- End quote ---
If you read the stickies in the Help section you would know.
https://forum.blockland.us/index.php?board=3.0 -> https://forum.blockland.us/index.php?topic=4156.0


Also you posted in help and posted here 5 mins after posting in help (cross posting), so he knew that he posted in the wrong topic. Why do people expect instant answers?

Raoul Silva:


--- Quote from: Becquerel on March 13, 2017, 07:24:49 PM ---The Console log is located in the same place your blockland installation is at.

Simply try to join the server, and if it repeats the problem you're having, quit BL, then locate your console.log file, then upload it to a file hosting site like Dropbox or Google Drive like Kyuande said

--- End quote ---

//-------------------------- 3/13/2017 -- 16:23:47 -----
Processor Init:
   Intel Pentium III, ~3.00 Ghz
     (timed at roughly 3.02 Ghz)
   FPU detected
   MMX detected
   SSE detected
 
Math Init:
   Installing Standard C extensions
   Installing Assembly extensions
   Installing FPU extensions
   Installing MMX extensions
   Installing SSE extensions
 
Input Init:
   DirectInput enabled.

Blockland v21 build 1986
Module Directory: C:/Users/Duffy2/Documents/Blockland
Profile Path: C:/Users/Duffy2/Documents/Blockland
Total Ram: 12161 MB
OS: Professional (build 9200), 64-bit

--------- Parsing Arguments ---------
argc = 2
Parsing command line arguments:
Error opening zip (Add-Ons/BL-Browser-0.2.0.zip), need to handle this better...
--------- Loading Common ---------
Error opening zip (Add-Ons/BL-Browser-0.2.0.zip), need to handle this better...
Loading compiled script base/main.cs.
Loading compiled script base/client/defaults.cs.
Loading compiled script base/server/defaults.cs.
Executing config/client/prefs.cs.
Executing config/server/prefs.cs.
Executing config/server/ADD_ON_LIST.cs.
Executing config/server/musicList.cs.
--------- Loading MODS ---------


--------- Initializing Base ---------
Loading compiled script base/client/init.cs.
Loading compiled script base/server/init.cs.
Loading compiled script base/client/canvas.cs.
Loading compiled script base/client/audio.cs.

--------- Initializing Base: Server ---------------------
Initializing steamAPI...
  SteamAPI initialization failed.
Loading compiled script base/server/mainServer.cs.
Loading compiled script base/server/scripts/game.cs.

--------- Initializing Base: Client ---------------------
Loading compiled script base/client/message.cs.
Loading compiled script base/client/mission.cs.
Loading compiled script base/client/missionDownload.cs.
Loading compiled script base/client/actionMap.cs.
Video Init:
   Accelerated OpenGL display device detected.
Activating the OpenGL display device...
Activating the OpenGL display device... (NEW)
OpenGLDevice::setScreenMode 1152 864 32 60 0
  safeModeOn      = 1
  fixedFrame size = 3
  caption size    = 23
  maxWindowWidth  = 1913
  maxWindowHeight = 1050
Setting screen mode to 1152x864x32@60hz (w)...
  winState.hGLRC does not exist
  winState.appDC does not exist
  winState.appWindow does not exist
Creating a new window...
  moving window
Window reactivating...
Acquiring a new device context...
  setting pixel format
Pixel format set:
  32 color bits, 24 depth bits, 8 stencil bits
Creating a new rendering context (2)...
Making the new rendering context current (2)...
  wglMakeCurrent worked
  don't need to ressurect texture manager
  setting vsync 0
  done setting vsync
  showing window
  setting forground window
  setting window focus
  done with OpenGLDevice::setScreenMode
OpenGL Init: Enabled Extensions
  ARB_multitexture (Max Texture Units: 8)
  EXT_compiled_vertex_array
  EXT_texture_env_combine
  EXT_packed_pixels
  EXT_fog_coord
  ARB_texture_compression
  EXT_texture_compression_s3tc
  3DFX_texture_compression_FXT1
  (ARB|EXT)_texture_env_add
  EXT_texture_filter_anisotropi c (Max anisotropy: 16.000000)
  GL_ARB_vertex_buffer_object
  GL_EXT_multi_draw_arrays
  ARB_occlusion_query
OpenGL Init: Disabled Extensions
  EXT_paletted_texture
  NV_vertex_array_range
  WGL_EXT_swap_control

OpenGL driver information:
  Vendor: Intel
  Renderer: Intel(R) HD Graphics 2500
  Version: 4.0.0 - Build 10.18.10.4358
OpenGL Init: Enabled Extensions
  ARB_multitexture (Max Texture Units: 8)
  EXT_compiled_vertex_array
  EXT_texture_env_combine
  EXT_packed_pixels
  EXT_fog_coord
  ARB_texture_compression
  EXT_texture_compression_s3tc
  3DFX_texture_compression_FXT1
  (ARB|EXT)_texture_env_add
  EXT_texture_filter_anisotropi c (Max anisotropy: 16.000000)
  GL_ARB_vertex_buffer_object
  GL_EXT_multi_draw_arrays
  ARB_occlusion_query
OpenGL Init: Disabled Extensions
  EXT_paletted_texture
  NV_vertex_array_range
  WGL_EXT_swap_control

  Video::setDevice - activate call done
  Video::setDevice - resetting canvas
Resetting Canvas...

OpenAL Driver Init:
OpenAL
   Vendor: Creative Labs Inc.
   Version: OpenAL 1.0
   Renderer: Software
   Extensions: EAX 2.0, EAX 3.0, EAX Unified, and EAX-AC3

Loading compiled script base/client/scripts/allClientScripts.cs.
Activating package: CanvasCursor
Loading compiled script base/client/ui/allClientGuis.gui.
Executing config/client/config.cs.

--------- Loading Client Add-Ons ---------
Executing base/server/crapOns_Cache.cs.

Client checking Add-On: GameMode_Tutorial
Loading Add-On: GameMode_Tutorial (CRC:-2066542589)
Executing Add-Ons/GameMode_Tutorial/client.cs.
Executing add-ons/GameMode_Tutorial/tutorialCompletedGui.gui.

Client checking Add-On: Client_RoB2
Loading Add-On: Client_RoB2 (CRC:-1568862829)
Executing Add-Ons/Client_RoB2/client.cs.
Executing Add-Ons/Client_RoB2/RoB2GUI.gui.
Executing Add-Ons/Client_RoB2/RoB2ProdGUI.gui.
Executing Add-Ons/Client_RoB2/RoB2StorGUI.gui.
Executing Add-Ons/Client_RoB2/RoB2MySaleGUI.gui.
Executing Add-Ons/Client_RoB2/RoB2SaleGUI.gui.
Executing Add-Ons/Client_RoB2/RoB2OptionsGUI.gui.

Client checking Add-On: Client_BuildBot
Loading Add-On: Client_BuildBot (CRC:-468200708)
Executing Add-Ons/Client_BuildBot/client.cs.
Executing Add-Ons/Client_BuildBot/Support/Package.cs.
Executing Add-Ons/Client_BuildBot/Support/Support.cs.
Executing Add-Ons/Client_BuildBot/Support/VersionCheck.cs.
Executing Add-Ons/Client_BuildBot/Bots/BuildBot.cs.
Executing Add-Ons/Client_BuildBot/Bots/EventBot.cs.
Executing Add-Ons/Client_BuildBot/Bots/DuplicatorBot.cs.
Executing Add-Ons/Client_BuildBot/UI/Profile.cs.
Executing Add-Ons/Client_BuildBot/Interface/MainInterface.cs.
Executing Add-Ons/Client_BuildBot/Interface/EventInterface.cs.
Executing Add-Ons/Client_BuildBot/Interface/Guis/BuildBotGUI.gui.
Executing Add-Ons/Client_BuildBot/Interface/Guis/BuildBotGUI2.gui.
Executing Add-Ons/Client_BuildBot/Interface/Guis/BuildBotGUI3.gui.
Executing Add-Ons/Client_BuildBot/Interface/Guis/BuildBotGUI4.gui.
Executing Add-Ons/Client_BuildBot/Interface/Guis/BuildBotGUI5.gui.
Executing Add-Ons/Client_BuildBot/Interface/Guis/BuildBotGUI6.gui.
Executing Add-Ons/Client_BuildBot/Interface/Guis/BuildBotGUI7.gui.
Activating package: buildbot

Client checking Add-On: Bot_Hole
Loading Add-On: Bot_Hole (CRC:762734326)
Executing Add-Ons/Bot_Hole/client.cs.
Executing Add-Ons/Bot_Hole/wrenchBotDlg.gui.
Executing Add-Ons/Bot_Hole/wrenchBotDlg.cs.
Activating package: ClientBotHolePackage

Binding server port to default IP
UDP initialized on port 30268
Error opening zip (Add-Ons/BL-Browser-0.2.0.zip), need to handle this better...
Starting client authentication...
Engine initialized...
Authentication: SUCCESS

Pinging Servers...
Sending ping to    IP:134.255.254.120:28000
Sending ping to    IP:134.255.254.120:28000
Sending ping to    IP:73.93.186.99:28000
Sending ping to    IP:74.91.123.160:40000
Sending ping to    IP:108.29.64.15:28000
Sending ping to    IP:23.92.19.65:31000
Sending ping to    IP:71.32.250.50:28030
Sending ping to    IP:172.97.158.52:28000
Sending ping to    IP:75.65.185.236:28000
Sending ping to    IP:74.179.127.78:28000
Recieved ping from 70.162.145.70:28000 - 72ms
Sending ping to    IP:104.56.58.103:28000
Recieved ping from 71.32.250.50:28030 - 88ms
Sending ping to    IP:73.29.28.248:28000
Recieved ping from 23.92.19.65:31000 - 117ms
Sending ping to    IP:73.132.144.213:28000
Recieved ping from 172.97.158.52:28000 - 123ms
Sending ping to    IP:68.82.64.100:28100
Recieved ping from 74.91.123.160:40000 - 123ms
Sending ping to    IP:192.223.31.205:28019
Recieved ping from 75.65.185.236:28000 - 123ms
Sending ping to    IP:73.38.76.170:28000
Recieved ping from 134.255.254.120:28000 - 190ms
Sending ping to    IP:71.176.236.184:28000
Recieved ping from 192.223.31.205:28019 - 103ms
Sending ping to    IP:173.184.20.135:28000
Recieved ping from 73.132.144.213:28000 - 136ms
Sending ping to    IP:97.123.230.151:28000
Recieved ping from 68.82.64.100:28100 - 166ms
Sending ping to    IP:45.63.66.92:28000
Recieved ping from 45.63.66.92:28000 - 96ms
Sending ping to    IP:173.26.146.124:28100
Recieved ping from 173.26.146.124:28100 - 114ms
Sending ping to    IP:71.74.128.199:28000
Recieved ping from 73.38.76.170:28000 - 516ms
Sending ping to    IP:65.175.198.139:28100
Recieved ping from 65.175.198.139:28100 - 164ms
Sending ping to    IP:47.197.171.123:28000
Recieved ping from 47.197.171.123:28000 - 91ms
Sending ping to    IP:45.33.70.240:30000
Exporting server prefs
Exporting client prefs
Exporting client config
Shutting down the OpenGL display device...
Making the GL rendering context not current...
Deleting the GL rendering context...
Releasing the device context...


Raoul Silva:


--- Quote from: Kyuande on March 13, 2017, 07:25:00 PM ---If you read the stickies in the Help section you would know.
https://forum.blockland.us/index.php?board=3.0 -> https://forum.blockland.us/index.php?topic=4156.0


Also you posted in help and posted here 5 mins after posting in help (cross posting), so he knew that he posted in the wrong topic. Why do people expect instant answers?

--- End quote ---

actually, I posted here first and and was told I was int he wrong section so then posted it in help, but help is basically dead...

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