Author Topic: brick floats and playertouch events only works on specific part.  (Read 2982 times)

so on player touch events work on the cone?
Oh I just thought the collision didn't work. so yeah playertouch events didnt work for me either.

Oh I just thought the collision didn't work. so yeah playertouch events didnt work for me either.
yep

does the bounds of the brick encompass the size of the collision mesh?

does the bounds of the brick encompass the size of the collision mesh?
yep

i mean the dts, not the col boxes that you may have put in the blb.

on player touch works based off of brick bounds

i mean the dts, not the col boxes that you may have put in the blb.

on player touch works based off of brick bounds
yep

bit curious, what happens if you disable the collision on the brick with a wrench, do you walk through the cone part?
i'm wondering if it's a separate from the brick and not registering the input events/collisions

bit curious, what happens if you disable the collision on the brick with a wrench, do you walk through the cone part?
i'm wondering if it's a separate from the brick and not registering the input events/collisions
I'll try it

bit curious, what happens if you disable the collision on the brick with a wrench, do you walk through the cone part?
i'm wondering if it's a separate from the brick and not registering the input events/collisions
when i disable it i walk through it like every other brick.