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| 16 vs 32 Bit Color |
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| HellHound:
What is the difference, and what are the advantage/disadvantages of both? I noticed some games cannot run in 32 bit color, as well. why is this? |
| carolcat:
16 bit means less color range basically the only games i've seen that can't support 32-bit color are really old ones. like my CD copy of creatures 3 (which would only run on an old version of directx) wouldn't support 32-bit color. my guess would be something with the graphics engine maybe? but don't quote me on that because i'm probably wrong |
| Totally Not Pie Crust:
The bit depth in colors mean the amount of bits a color can have. If I remember correctly, 8 bit colors have two bits for red, two for green, two for blue, and two for alpha. Sixteen bit colors have four bits for each channel and 32 bit colors, eight bits per channel. Don't take my word for it though. I could be wrong. |
| HellHound:
I have been having some issues running games, and I was wondering if this could be the culprit, but now it seems unlikely. There are two games that I have been trying to play and they won't run for some reason. |
| Hansome duded:
you have more shades of color to work with on 32 16 bit color: 2^16 colors 32 bit color: 2^32 colors modern computers handle 32 just fine, there's absolutely no worry with it. though pictures saved with a larger color range and depth will take up more space. 16 bit vs 32 bit color really shines with gradients |
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